This morph weapon modifies your reaction.
It does not grant an additional reaction.
Directive Lockdown (2 CHARGES)
When you use your reaction, you may activate Directive Lockdown.
For 1 minute, a 30-foot aura radiates from you.
Each hostile creature that enters the aura for the first time on a turn or starts its turn there must make a Wisdom saving throw against your Spell Save DC.(inventor)
• Creatures immune to charm make this saving throw with advantage.
On a failure:
• The creature is Taunted by you until the start of its next turn.
On a success:
• The creature takes 1d4 psychic damage.
This aura ends early if you are Incapacitated or the shield is unequipped.
Reactive Override Reflection (1 CHARGE)
When a hostile creature within 60 feet targets you, you may use your reaction to issue an override command.
The triggering creature must immediately make a Wisdom saving throw against your Spell Save DC.(inventor)
• Creatures immune to charm make this saving throw with advantage.
On a failure:
• The creature is Taunted by you until the end of its next turn.
On a success:
• The attack proceeds as normal.
Taunted (Condition Reminder)
A taunted creature has disadvantage on attack rolls against any target other than the creature that taunted it.
If it cannot attack the taunting creature, it may act normally.
Total Charges are 5 / short rest
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Directive Lock
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