Damage: 2d8 piercing
Range: 80/240 ft.
Properties: Two-Handed, Heavy, Reload (20), Burst Fire, Loud
Weight: 18 lb.
Ammunition: Rifle cartridges
Special Properties
• Reload (20). The rifle holds 20 rounds. Reloading requires an Action (or Bonus Action if proficient
with firearms).
• Burst Fire. As an Action, expend 5 rounds to attack all creatures in a 10-foot line. Make one attack
roll; on a hit, targets take full damage, on a miss half damage. Targets may make a DC 15 Dexterity
save to dive prone and gain advantage against the attack.
• Suppressive Fire. As an Action, expend 10 rounds to affect a 15-foot cone. Creatures must
succeed on a DC 15 Wisdom save or be Suppressed until the start of your next turn (speed halved,
disadvantage on attack rolls, no reactions).
• Loud. Firing reveals your position within 300 feet unless magically silenced.
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