Armor (shield), uncommon (requires attunement by a you gain proficiency with all shields, disadvantage on stealth, and resistance from trap damage. you can cast healing word 1d6 times a day.)

an triangular shield with an symbol of (insert fitting choice here) you gain proficiency with shields, disadvantage on stealth, and resistance from trap damage. You can cast healing word 1d6 times a day.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Proficiency: Shields, Stealth Disadvantage: Impose, Resistance: Damage Dealt by Traps, you gain proficiency with all shields, disadvantage on stealth, and resistance from trap damage. you can cast healing word 1d6 times a day.

Previous Versions

Name Date Modified Views Adds Version Actions
2/24/2026 12:50:44 PM
13
1
--
Coming Soon
naylortristan79

Comments

Posts Quoted:
Reply
Clear All Quotes