“Some initiations leave scars. This one leaves a silence that follows you like a well-trained hound.”
A heavy signet-ring of dusk-gold filigree cradles a flawless, deep-violet amethyst the size of a thumbnail. The stone’s facets catch light and refuse to give it back honestly, returning instead a muted, midnight sheen that makes nearby colors look a touch more tired. Tiny prismatic chips are set around the central gem like nailed-down stars, and the band is carved with looping latticework that resembles thorny vines, smoke-script, and the geometry of locked doors all at once.
When worn, the ring runs cool, even near a forge or spellfire. In low light, the amethyst seems to deepen, as if it’s drinking the room’s edges. If you press the gem to your lips and exhale, your breath briefly turns into a thin ribbon of violet haze before fading.
Magical Properties and Features
Legendary Attunement
Requires attunement. This ring is traditionally granted to those who have survived rites tied to the fell-plane of dusk and learned to move through dim places without being claimed by them.
While attuned, you gain the following benefits:
- Duskstep Grace. Your Dexterity score increases by 2, to a maximum of 22.
- Gloamward Knack. You gain proficiency in Stealth. If you already have proficiency, you instead gain expertise (double your proficiency bonus).
- Quiet Hands. You gain expertise in Sleight of Hand (or proficiency if you lacked it).
- Soft-Footed. You have advantage on Dexterity (Stealth) checks made in dim light, darkness, or heavy obscurement.
- Night-Sense. You gain darkvision out to 60 feet. If you already have darkvision, its range increases by 30 feet.
Charges and Daily Replenishment
Reservoir of Eight Charges
The ring holds 8 charges. It regains 1d6 + 1 expended charges each day at dusk.
Spells Bound to the Amethyst
While wearing the ring, you can expend charges to cast the following spells (using your spellcasting ability). If you don’t have one, the ring’s spellcasting ability is Charisma, with save DC 17 and +9 to hit with spell attacks.
- Silent Image (1st level, 1 charge)
- Darkness (2nd level, 2 charges)
- Greater Invisibility (4th level, 4 charges)
- Mislead (5th level, 5 charges)
Casting Tell: When you cast a spell from the ring, the amethyst briefly shows a moving silhouette inside it, like a figure crossing behind glass.
Item Bonuses
- Attribute Bonus: +2 Dexterity (max 22)
- Skill Bonuses: Expertise/advantage as described (Stealth, Sleight of Hand)
- Other: Darkvision (or increased range)
Drawbacks and Risks
The Amethyst Hungers for Quiet. If you expend the ring’s last charge, roll a d20. On a 1, the ring demands a “tithe” of silence until the next dusk:
- You have disadvantage on Charisma (Persuasion) checks and Charisma (Performance) checks (your voice comes out flat, as if muffled by velvet).
- The ring still regains charges at dusk, but until then, you can’t speak above a whisper unless you succeed on a DC 15 Constitution saving throw each time you try.
Lore and History
These rings are not sold. They are bestowed, usually after a long apprenticeship with dusk-walkers, tomb-courtiers, rift-guides, or other practitioners who treat darkness as terrain rather than terror. The central amethyst is cut in a specific way to “hold an absence,” a craft secret that makes the ring unusually stable for illusion and concealment magic.
In some circles, receiving one is a quiet warning to rivals: this person has been where light gets lost… and returned with receipts.
Additional Roleplay Features
- Edge-Dimming: Candles within 10 feet burn normally, but their shadows sharpen as if the flame is more precise than it should be.
- Inkwell Reflex: If you dip the ringed hand into ink, the ink clings in perfect filigree patterns for a moment, then slides off without staining.
- Violet Echo: In complete darkness, the gem occasionally gives a faint pulse when something invisible moves within 30 feet (no mechanical guarantee, but it’s a deliciously ominous hint).
Item Information
- Item Type: Ring (Legendary), requires attunement
- Weight: Negligible
- Market Value: Not typically traded
- Black Market Value: 150,000 gp+ (often exchanged for favors, names, or safe passage rather than coin)
Summary of Item
The Amethyst of the Gloamward Oath is a Legendary ring granted to seasoned dusk-plane survivors and covert arcanists. It boosts stealth and finesse (including +2 Dexterity, Stealth expertise/advantage, Sleight of Hand expertise, and enhanced night-sight) and holds an 8-charge reservoir that refills 1d6+1 at dusk. Using charges, it casts four concealment-centric spells from 1st to 5th level: Silent Image, Darkness, Greater Invisibility, and Mislead. Draining it completely risks a brief, unnerving “silence tithe” until dusk returns.
Notes: Bonus: Dexterity Score, Expertise: Stealth, Expertise: Sleight of Hand, Advantage: Stealth, Sense: Darkvision, Buff, Combat
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