Weapon (dagger), uncommon (requires attunement by a Requires attunement)

This dagger has +1 to damage and attack rolls. Once per day when you hit an enemy, you can add 1d6 poison damage to the damage roll.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Requires attunement, Finesse, Light, Thrown, Nick

Kaiern9

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