You gain a +2 bonus to attack and damage rolls made with this magic weapon.
This weapon deals 1d10 piercing damage instead of its normal damage
Reaching Grab. (Bonus Action) Immediately after you hit a creature with a whip attack, you can expend your bonus action to grapple that creature. The creature can make a strength saving throw to escape the grapple on each of its turns (DC = 8 + proficiency bonus + Strength modifier)
Hemorrhage. (1 per long rest) Whenever you have an enemy grappled with this weapon you can expend your entire attack action to make an attack roll at advantage. Hit: 4d8 piercing damage. The target must make a DC 13 Constitution saving throw or suffer the Bleeding (poisoned) condition for 1 minute.
If this ability does not hit then its charge is not expended and only 1 attack is consumed.
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic Item Attack With Strength, Poisoned, Finesse, Reach, Slow
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/24/2026 11:54:23 PM
|
2
|
0
|
--
|
Coming Soon
|
|
|
2/25/2026 12:15:39 AM
|
3
|
1
|
2
|
Coming Soon
|
Comments