Armor (plate), rare (requires attunement)

VISUAL DESCRIPTION Forged with liquid scales that seem to move with a life of their own, this armor reflects light as if its surface were always wet. Inside, one can hear distant ocean whispers and currents. Its edges are adorned with inlaid pearls, and its trims flow like seaweed beneath the water.

LORE Legend says it was created by the servants of Thassa, goddess of the deep oceans, for an emissary who could walk upon the surface of the sea and calm storms with their presence. It was forgotten in the depths until the tides returned it to the shore... seeking a new bearer.

MAGICAL PROPERTIES

  • AC: 18

  • You have resistance to cold damage and acid damage.

  • You can breathe underwater and gain a swimming speed equal to your walking speed.

  • You can cast create or destroy water at will.

VITAL AND LETHAL CURRENT As an action, you can unleash a powerful blast of water in a line 60 feet long and 5 feet wide, shooting in a direction you choose from yourself. Each creature in that line must make a Strength saving throw (DC 15):

  • Allies: On a failed save, they regain half of 2d6 hit points. On a successful save, they regain the full amount.

  • Enemies: On a failed save, they take 2d6 bludgeoning damage and are knocked prone. On a successful save, they take half damage and remain standing.

You can use this ability a number of times equal to your Wisdom modifier (minimum 1). You regain all expended uses after a long rest.

SPELLS The armor has 20 charges, which are fully restored after a long rest, or 1d8 on a short rest. You can spend charges to cast the following spells without expending spell slots:

At Will (0 Charges):

2 Charges:

4 Charges:

6 Charges:

10 Charges:

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: Cold, Resistance: Acid, Set: Innate Speed (Swimming), Str. 15 Required, Stealth Disadvantage

NeoNecroBunny

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