The Scimitar works like a scimitar, but looks like a Sickle that are often used in the fields during Harvest season. Some iron rust can be found on the blade of the Sickle.
- Force of Harvest: When attuned, you look as if you are in your late adulthood going into the stage of elderly, but your actual age is not impacted. Your Wisdom is increased to 16 when you are attuned if your Wisdom was below 16 before. Once per day, you can cast Create Food and Water, but the food you create are flavorful, and can support 90 humanoids or 30 steeds.
- Hardened Earth: You gain Damage Reduction towards Bludgeoning, Piercing and Slashing damage from all sources, reducing all damage of this type by 4 each hit. +1/+1 Hit and Damage.
- Earthshaper: You can cast Stone Shape at will 3 times a day. As an action, you can use all the force stored in the sickle to attack. Roll a melee weapon attack, and if you hit, instead of dealing any damage, the target must pass a CHA save against your spell save DC (your choice between INT, WIS or CHA), or else they will immediately be drawn under the ground by the crumbling Earth, and buried underground at 20 ft. This will cause them to be incapacitaed and unable to breethe. If they died while underground, all plant life within the 10 mile radius will flourish, and all crops will yield twice as many food as usual. If you decide to use all the forces in the weapon, regardless success or not, rust over takes the blade, and the Autumn's Harvest loses all other powers, until being cleared of the rust with fine oil worth at least 50 gp, and a cleaning process of 2 weeks.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Slashing, Melee Weapon Attack: Slashing, Creation, Utility, Combat, Warding, Finesse, Light, Nick
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