*Requires attunement by a Monk
This item appears to be a Longsword hilt. While grasping the hilt, you can use a free action to cause a blade of pure radiance to spring into existence, or make the blade disappear. When you are attuned to this weapon, you are considered proficient with it and it counts as a monk weapon. You gain a +2 bonus to attack and damage rolls made with this Longsword, which deals force damage instead of slashing damage.
While wielding this weapon, you may use an action to spend Ki points to cast one of the following spells, using wisdom as your spell casting modifier- Mage Hand (free), Detect Thoughts (2 pt), Telekinesis (with the duration of 1 minute, 4 pt). After you use this function you cannot use it again until you finish a long rest.
FORMS- You have connected to the knowledge and experience of your ancient order, and learned more efficient ways to use your sun saber. You may choose to not use a stance, can only be in one stance at a time, and may only enter, change, or drop stances as either a bonus action, or as a reaction to taking damage, or to an enemy moving within 5 ft of you.
Makashi- When you make an attack against an enemy creature and you have no allies or other enemies within 5 ft of you, you can focus on that enemy and gain an additional +1 to attacks and damage with your sun saber. If an enemy attacks you other than the one you are focused on, you have -2 to your AC and take +2 damage from any attack.
Soresu- You gain a +1 to your AC and may use your Deflect Attacks against any form of targeted damage. If you have used your reaction this round, you may spend 2 ki points to use it again, once. You have a -4 on all attack rolls and -2 to all damage rolls in this form
Ataru- While in this form, your movement speed increases by 10 ft, and your jump distance is doubled. You may cast Haste on yourself by spending 6 ki points. Once you use this ability, you may not use it again until you finish a long rest
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Melee Weapon Attack: Force, Requires attunement by a Monk, Versatile, Sap
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