Staff, uncommon (requires attunement by a Requiere vinculación )
 

This living wood cane contains luminous sap in its veins. They press gently when they detect nearby wounds.

It has 6 loads.

While you hold it, you can spend loads to launch: Heal Wounds → 1 charge (always at level 1)

Minor Restoration → 2 loads

The stick recovers 1d4 + 2 charges each dawn.

If you spend the last charge, throw 1d20.

With a 1, the cane cracks and loses its magic.

Notes: Requiere vinculación

Santal

Comments

Posts Quoted:
Reply
Clear All Quotes