Staff, uncommon (requires attunement by a Requiere vinculación )
This living wood cane contains luminous sap in its veins. They press gently when they detect nearby wounds.
It has 6 loads.
While you hold it, you can spend loads to launch: Heal Wounds → 1 charge (always at level 1)
Minor Restoration → 2 loads
The stick recovers 1d4 + 2 charges each dawn.
If you spend the last charge, throw 1d20.
With a 1, the cane cracks and loses its magic.
Notes: Requiere vinculación
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