Armor (plate), legendary (requires attunement)

Forged in the depths of the Abyss, this hellish armour provides an army with increased evasion and ferocity.


While wearing this armor, you gain a +1 bonus to Armor Class, and you know Abyssal. 

Curse. Once you don this cursed armor, you can’t doff it unless you are targeted by a Remove Curse spell or similar magic. While wearing the armor, you have Disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.

Relentless Aura. Provides friendly creatures with a +1 bonus to Armor Class and an extra bonus action. Hostile creatures recieve a -1 penalty to Armor Class. Friendly creatures within 20ft. of the wearer are affected by this aura. Hostile creatures within 60ft. of the wearer are affected by this aura. 

Overwhelming Odds. Once per long rest you may use this effect before combat. All friendly creatures within 20ft. of the wearer recieve +2 to their Initiative roll. 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Language: Abyssal, Bonus: Armor Class, Str. 15 Required, Stealth Disadvantage

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