You have a +3 bonus to attack and damage rolls made with this magic weapon.
This weapon is versatile. When wielded with one hand, deals a d8 of damage. When swung with two hands, does a d10.
- Passes through the spell "Shield"
- When attacking an undead being, does an extra d8 of fire damage and an extra d8 of cold damage, as blue flames erupt from the wound.
- Can use an action to emit a blue glow, emitting 30ft of dim light.
The Charges are used for a thrown attack. Uses up on charge, and can be thrown up to 60ft normally, or up to 150ft with disadvantage.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage, Combat, Versatile, Topple
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