Weapon (warhammer), rare (requires attunement by a Spellcaster)

You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.

Life Stealing. The weapon has 5 charges. When you attack a creature that has fewer than 100 Hit Points with this weapon, and if the creature does not succeed on a DC 15 Constitution saving throw, roll a d6 ontop of the attack roll as the hammer tears the creature's life force from its body. Constructs and Undead succeed on the save automatically. The weapon loses 1 charge on use. 

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Spellcaster, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

Waitforit667

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