This item appears as a dented copper canister fitted with a hand pump and a long, adjustable brass nozzle. It sloshes with a neon-green liquid that smells aggressively—and inexplicably—like honey-glazed ham.
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Sanitary Finish: As an action, you can spray a 5-foot square of stone or wood. Any non-magical grime, blood, or filth is instantly dissolved, leaving the surface "bank-vault clean" and incredibly slippery. For the next 10 minutes, that square is considered Difficult Terrain.
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Ooze Repellent: As an action, you can pump the canister to create a 10-foot-radius cloud of "Slime-Away" mist centered on yourself. The mist lasts for 1 minute or until dispersed by a strong wind.
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Any Ooze (such as a Gelatinous Cube, Gray Ooze, or Black Pudding) that attempts to enter the mist or starts its turn inside it must succeed on a DC 18 Strength saving throw.
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On a failure, the Ooze is repelled, pushed 10 feet away from you, and cannot willingly enter the mist until the start of its next turn. On a success, the Ooze can enter but takes 2d6 acid damage as the solution begins to break down its cellular structure taking 3 damage at the start of its turn while in the cloud.
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The "Ham" Factor: Once sprayed, the area (or any creature coated in the mist) reeks of smoked ham for 1d4 hours. During this time, the creature has disadvantage on Stealth checks, and any predator with the Keen Smell trait can track them from up to a mile away.
"Mucki says: 'If it’s wiggly, jiggly, or smells like a wet basement, one squirt makes it go "blorp" somewhere else!'"
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