Forged by the bladesmiths of the Ashen Veil, Shuko are arm-mounted claw weapons designed to extend the wielder’s natural strikes with curved, talon-like blades. Each claw is secured along the forearm and hand through reinforced bindings and fitted guards. The blades sweep forward in elegant arcs, often adorned with gilded accents, hanging cords, and intricate Damascus patterns running along their edges. In the finest examples, the metal bears deep, flowing patterns reminiscent of smoke and embers, a mark of the Ashen Veil’s most masterful forges.
You gain a +3 bonus to attack and damage rolls made with this magic weapon.
You can choose to attune to this weapon. While attuned, you gain the following benefit:
While wearing these claws, your attacks with them count as unarmed strikes. When you make an attack with the claws, you can choose to use either the weapon’s normal damage or the damage of your unarmed strike, whichever you prefer. The Shuko occupy your hands while worn, and you can’t wear other items on your hands at the same time.
These claws deals an additional 2d6 damage of a type of your choice: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. You choose the damage type when you finish a long rest, and you can change it whenever you finish another long rest.
When you hit a creature with these claws, you can cause the strike to leave behind volatile elemental wounds that continue to ravage the target. The target takes an extra 3d8 damage of the claw’s current elemental type, and unstable elemental energy clings to the injury. At the start of each of the target’s turns for the next 1 minute, it takes 2d8 damage of the claw’s current elemental type. A creature can end this effect early by using its action to attempt to purge the lingering energy, making a Constitution saving throw against your feature save DC (8 + your attack modifier with this weapon). On a success, the effect ends.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Three sharp slashing blades protruding from a handle to be held in its wielder’s grip or attached to a gauntlet made of leather or metal.
Notes: Bonus: Magic, Advantage: Acrobatics, Damage: Acid, Damage, Combat, Finesse, Light, Vex
Previous Versions
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3/12/2026 4:54:30 AM
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2
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0
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Ankylosaurus
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Coming Soon
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