A recent innovation of House Cannith in anticipation of urban wars
You have a +1 bonus to attack and damage rolls made with this magic weapon. A canister module holding upto 20 crossbow bolts is attached to the top of the crossbow base.
You may fire the weapon as a single shot by tapping the trigger or as a burst shot by holding down the trigger.
- Single shot. Launches the bolt as a standard crossbow shot.
- Burst shot. Sprays multiple bolts effective at short range only in upto a 90 degree arc cone and emptying the ammo canister module of its crossbow bolts. Targets may make a DEX Saving Throw vs the DC of the attack roll to take half damage. The range of the cone and fullness of the ammo canister determine damage. If the ammo canister is less than half full, then it only does half damage. If the ammo canister has two or less bolts then it treat the burst shot as a single shot with the 2nd bolt hitting at DISADVANTAGE against any target within the cone range.
- 30 degree cone 8d8 piercing damage
- 60 degree cone 4d8 piercing damage
- 90 degree cone 2d8 piercing damage
- Reloading. Reloading a canister on to the crossbow expends at least a BONUS action. A full action may also do the job. (Reloading a canister with bolts requires two full rounds.)
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage, Combat, Ammunition, Loading, Range, Two-Handed, Slow
Previous Versions
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3/14/2026 3:19:18 AM
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Coming Soon
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