Armor (plate), artifact (requires attunement by a By anyone who meets the strength requirement.)

Once worn by the leader of the Four Heroes, Erdrick wore this armor as they fought against their final foe. The Armor of Radiance is gold in color, with a red cape attached to the back. The emblem of the deity that the user worships appears on the cape once attuned, and stays there until the armor is attuned to another person.

While wearing this armor, it's wielders total AC increases by 4 and they are resistant to Necrotic, Radiant and Acid damage.

This armor hold 20 charges, and recovers 1d6+2 charges per long rest.

These charges can be used to cast the following spells, with one spell level equalling one charge:

Cure Wounds, Healing Word, Heal, Guiding Bolt, Spiritual Weapon, Flamestrike, Sunbeam

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: Necrotic, Resistance: Acid, Resistance: Radiant, By anyone who meets the strength requirement., Str. 15 Required, Stealth Disadvantage

Lavaros