A suit of ivory and gold armour that glows with an ascendant light, it is a +3 Plate Armour, upon equipping it you gain the following benefits.
.Your Armour Class becomes 21 + Dexterity, and you become immune to Radiant damage
.Every attack you make deals an additional 2d6 Radiant damage
.You can use a bonus action to expend one of three charges, this deals 7d10 Radiant damage to all enemies within 30 feet of you and heals all allies for 7d10. These charges reset on a long rest.
.You can cast Revivify 4 times a day, healing the target back to half hp. If you are downed you can cast it on yourself, it is automatically cast on you once you die.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: You automatically attune to this weapon upon donning it., Healing, Combat, Str. 15 Required, Stealth Disadvantage
Comments