the bag of placing allows the user to place anything up to 5 pounds in it and have it teleported in to the pocket of garment has touched with in the last 4 hours and the owner of said garment will not know or feel that anything was placed in there pocket until they check it again. the bag will pop out a little ghost like have to hand the user back the stuff they put in if the garment in mind had no pockets. the bag can not be used to teleport magic spells/projectiles and non magic projectiles charges once per/day
The bag can temporality hold up to 5 pounds, not exceeding a volume of 5 cubic feet. The bag weighs 1 pounds, regardless of its contents. placing an item from the bag requires a Utilize action.
Placing a bag of placing inside an extradimensional space created by a Heward’s Handy Haversack, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within a 10-foot-radius Sphere centered on the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way and can’t be reopened.
Notes: Teleportation, Utility, Container
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