Weapon (longsword), rare (requires attunement by a 1 Hour attunement)
A sword used to anchor containment magic in a ward. Qith every seccessful attack, roll 1d20. On a 19 or 20, the creature hit has the Paralyzed condition until the start of its next turn.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Paralyzed, 1 Hour attunement, Versatile, Sap
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