This small dagger looks like an old gnarled branch at first glance, but close examination reveals a finely pointed tip and serrated edge that is obviously a product of exquisite craftsmanship.
While Attuned to this dagger you have a +1 bonus to attack and damage rolls made with this weapon.
While attuned to this weapon, As a bonus action, you can cast Barkskin on yourself with no material components. This Ability recharges daily at dawn each day.
As an action, You can stab this dagger into any loose earth or soil and speak the command word to rapidly grow a 10ft tree in that spot. As long as you remain attuned and the dagger remains in the same spot, this tree will stay healthy and grow normally. If the Dagger is removed or you stop attunement, the tree will rapidly decay and die.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Finesse, Light, Thrown, Nick
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