Bind Throwable Weapon -
Once per Long Rest, at dawn, you may bind one throwable weapon to this bandolier. From now on, it will automatically return after being thrown. Only one throwable weapon may be bound at a time.
Elemental Replacement -
Upon magical return, choose one of the following elemental damage types: Fire, Cold, Lightning, Thunder, Acid. The chosen element imbues your throwable weapon until its next return. It will deal 1d6 additional damage of the chosen type on a successful attack.
"A thin and well tanned sash of light brown leather that sits over one shoulder and runs underneath the wearers arm. A narrower strap of leather hangs down from the chest region of the bandolier, patiently waiting for something to carry. The stitching on its seams appears to glow from one end of the color spectrum to the other and back again, endlessly. The colors flow back and forth like a river of divine magic."
Notes: Requires Attunement - Barbarian, Fighter, Rogue
Previous Versions
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3/26/2026 5:46:52 PM
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