A perfectly cut, multifaceted crystal of impossible clarity that seems to trap and refract the ambient light around it. If you stare deeply into its center, the light bends into a blinding, hyper-focused point. According to Helga Ironscale's blueprints, this delicate optic is required to narrow a chaotic blast of energy into a lethal, concentrated beam.
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Mechanics: * Antimatter Rifle Quest Item (Part 1 of 5).
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(Optional): While holding this lens, you can use an action to focus sunlight through it to easily start a campfire, similar to a magnifying glass.
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Upon the collection of all 5 items, the player must have proficiancy with Tinker's Tools and pass a DC 20 Wisdom Saving Throw. If passed the player will delete the 5 items and will add the Antimatter Rifle to their inventory.
Notes: This is item 1 of 5 for creating an Antimater Rifle.
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