The legendary sword of the war god Nuada, reshaped into a silver prosthetic capable of being wielded alongside a bright silver light.
Argetlam allows the user to cast the cantrip Celestial light, either as a range attack or a melee attack. Casting as a melee attack allows the user to add their strength modifier to the damage roll.
Celestial Light: Fires a ray of bright silvery light at a target, dealing 1d12 + Charisma modifier radiant damage, alongside forcing the target creature to make a Constitution saving throw (8 + Charisma modifier + Proficiency bonus) or will be blinded for 3 turns or until making a successful save. The blinding feature is on a 6-turn cooldown.
Argetlam can be used to cast a spell of the same name once per day.
Argetlam: Melee attack (spell). Argetlam can be charged to release a massive amount of silvery light on a creature that you can hit with an unarmed strike, (10d8 + Charisma modifier) radiant damage. Upon this attack landing, both the target creature and the user must make a Constitution saving throw (8 + Charisma modifier + Proficiency bonus) or be blinded for either 3 turns or until a successful roll is made
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Item requires attunement from a cleric 3 days, only one day if the cleric is of the War Domain.
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Posted Apr 8, 2026Both spells are homebrew alongside this item. Item has not been playtested.