Armor (shield), artifact (requires attunement by a Giff Cleric of the Eternities)

Ao's Protection. While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you.

Remembrance of Kadu. While holding this shield, you have resistance to damage from ranged weapon attacks.

Whenever a ranged weapon attack is made against a target within 30 feet of you, you can use your reaction to become the target instead. 

Tomato's Repelling. After taking a hit in melee range, use reaction to repulse the attacker 15ft

Divine Insight. While holding this Shield, you have Advantage on Initiative rolls and Wisdom ([skills]Perception[/skills]) checks. 

 Living Shield. While holding this Shield, you can take a Bonus Action to cause it to animate. The Shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The Shield remains animate for 1 hour, until you take a Bonus Action to end this effect, or until you die or have the Incapacitated condition, at which point the Shield falls to the ground or into your hand if you have one free.

If an ally is within 50 feet of you when you take this bonus action, you can have the shield animate and protect them instead of remaining to protect you. The shield will then follow them until recalled. You must be within 50 feet to recall the shield to yourself. When the Shield protects an ally, they gain the benefits of Ao's protection and the +5 to AC, and Gumbo loses those benefits. 

Shield Strike. Use an Action to throw the shield, making a ranged attack roll at a target within 50 feet. Use your melee to hit modifier. On a hit, roll 2d8 + 6 Radiant damage.  

 Recall Shield. When within 50 feet, you can use a Bonus Action to recall the shield, to you or to another ally that is in the Shield line of return. For any enemies that are in the shield's line of return, make a DC 20 DEX saving throw. On failure, take 1d8 + 6 Radiant Damage.

Inlaid Diamonds. When bearing this Shield, Gumbo does not need to consume a Diamond as a material component for casting Revivify. 

Return from the Void. When bearing this Shield, once per day, if Gumbo drops to 0 hit points, he can choose to return to 1 hit point instead. 

Mantle of the Giff. When attuned to this Shield, a Peace Cleric's Emboldening Bond increases from 1d4 to 1d6. 

When attuned to this Shield, you radiate a magical aura in a 30-foot Emanation. While in the aura, you and your allies each deal an extra 1d4 Radiant damage when hitting with a weapon or an Unarmed Strike.

Divine Connection. The bearer of this Shield has a stronger connection with the Shattered Outer God known as Ao. When wielding this Shield, Gumbo can connect to Ao's power and wisdom, even when separated by the Crystal Sphere.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Advantage: Saving Throws, Bonus: Armored Armor Class, Advantage: Initiative, Advantage: Perception, Resistance: Ranged Attacks, Giff Cleric of the Eternities, Combat, Warding

Item Tags: Combat Warding

willtwitwo

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