Weapon (club), very rare (requires attunement by a Monks, or has weapon mastery )

A meteor hammer is an ancient  weapon, consisting at its most basic level of two weights connected by a rope or chain.

Twice per long rest you can unleash the Wardaway property. Constructs and Undead are unaffected by this propert and only take half of the bonus damage.

When the Wardaway property is used the target takes an additional 2d4 Force damage, its Speed is halved until the start of your next turn, and on its next turn, it can take only an action or a Bonus Action (but not both). 

Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Melee Reach, Monks, or has weapon mastery , Light, Slow

gothicshark

Comments

Posts Quoted:
Reply
Clear All Quotes