You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Arthropod Slayer: When you hit an Arthropod with this weapon, the creature takes an extra 2d6 damage of the weapon's type. For the purpose of this weapon, "Arthropod" includes any creature of the Beast or Monstrosity type that is an insect, arachnid, or crustacean (such as Giant Spiders, Carrion Crawlers, or Umber Hulks).
Staggering Strike: When you hit an Arthropod with this weapon, the creature must succeed on a DC 13 Constitution saving throw or be plagued by a magical toxin. On a failure, the creature’s speed is reduced to 0 until the end of its next turn.
Web-Cutter: You have advantage on strength checks made to break free from webs, and you can move through difficult terrain composed of webs without using extra movement.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage: Additional, Damage, Combat, Finesse, Vex
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