While wielding this shield, you gain an AC bonus of +1 in addition to the Shield’s normal bonus to AC.
Mark of Defiance (Dormant).
When you hit a creature with a melee attack, you can mark it until the start of your next turn. While marked, the creature has disadvantage on attack rolls against targets other than you.
You can only have one creature marked at a time. If you mark a new creature, the previous mark ends.
This shield first answered Valkarr Lifekeep not in glory, but in a moment of quiet resolve. When others faltered and doubt crept in, he chose to stand his ground—not for victory, but for those behind him. In that moment, something ancient stirred.
The dragon etched into its surface is faint, its power subdued, as if waiting to see whether Valkarr’s will would truly hold. The metal bears the weight of untested oaths, and the faint glow within it flickers like a promise not yet fulfilled.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, The shield resonates strongest with those who stand as protectors of others, embodying an unyielding will in the face of danger. Requires attunement by Valkarr Lifekeep.
Comments