Weapon (handaxe), uncommon (requires attunement by a Monk or Cleric)

You have a +1 bonus to attack and damage rolls made with this magic weapon. Upon successful hit inflict Foul Stench. Target must succeed a Constitution saving throw or receive 1d4 poison damage.

Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Monk or Cleric, Damage, Combat, Light, Thrown, Vex

Item Tags: Damage Combat

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