The ancient set of magic items with power over the inferno, forged by forger of the six horizons centuries ago, thought to be lost to time.
π§£ 1. Scarf of the Smoldering Sky
Wondrous item, rare (requires attunement)
A scarf of emberβred cloth that can erupt in flame.
Properties
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Advantage on Intimidation checks..
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Once per short rest, you can cast Fire Shield with no component as if the scarf casted it.
π§€ 2. Gauntlets of the Coalgrip
Wondrous item, uncommon
Blackened metal gloves warm to the touch.
Properties
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You can safely handle fire and temperatures up to 1000 Fahrenheit (538 Celcius)
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+2 bonus to Strength (Athletics) checks made to shove or grapple.
π§΅ 3. Ashplume Mantle
Wondrous item, rare (requires attunement)
A mantle that sheds drifting ash that vanishes before touching the ground.
Properties
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If you succed on an fire based saving throw take no damage if you fail take half.
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Once per long rest, you can summon 4 10ft by 10ft flames within 60ft of you. When someone besides you steps or starts their turn in a flame they take 4d6 fire damage.
π‘οΈ 4. Lavaforged Plate
Armor (medium), very rare (requires attunement)
Armor forged from volcanic alloy, glowing faintly in the cracks.
Properties
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AC 16 + Dex modifier (max +2).
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Once per long rest, you can ignite your armor for 1 minute:
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Resistance to nonmagical bludgeoning, piercing, and slashing damage.
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Creatures that hit you with melee attacks take 1d6 fire damage.
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Your footsteps turn the ground to lava for one turn after which they dissaper. If a creature besides you steps in or starts a turn in the lava they sink 5ft into the magma which is difficult terrain and take 3+ however many feet deep they are d6.
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βοΈ 5. Inferno Edge
Weapon (longsword), rare (requires attunement)
A sword with a molten core visible through glowing red runes.
Properties
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+2 longsword.
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Deals an extra 2d6 fire damage once per turn.
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Once per day, when you reduce a creature to 0 HP, you erupt in a burst of flame:
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You gain temporary hit points equal to your proficiency bonus Γ 2.
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Your weapon sheds bright light for 1 minute.
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π₯ SET BONUSES β Emberforged Set
2 Pieces Equipped β Blazewalker
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+5 ft movement speed.
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You can walk across lava and burning surfaces without taking damage.
3 Pieces Equipped β Emberstep
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Once per short rest, you can use a bonus action to teleport up to 20 feet to a space you can see, leaving a brief trail of sparks.
4 Pieces Equipped β Furnace Within
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Resistance to fire damage.
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Advantage on saving throws against being frightened.
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Your melee attacks deal +1 fire damage.
5 Pieces Equipped β Avatar of the Inferno
Passive Effects
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You can cast Fireball once per day.
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You cannot be tracked by heat signatures or scent.
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You have exprtise on all Intimidation checks.
Inferno Form (1/day) As an action, you become a blazing silhouette of living flame for 1 minute:
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You shed bright light in a 20βft radius.
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You can teleport up to 60 feet as a bonus action, leaving a scorch mark.
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Your attacks send a arc of fire 30ft in the direction you are facing that does 2d6 fire damage.
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When the effect ends, you reform in your current space.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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4/25/2026 10:20:22 PM
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8
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1
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5e
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Coming Soon
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