Wondrous Item, varies

A cosmic set charged by the power of the stars, forged by the legendary crafter know as the forger of the six horizons

 

πŸͺ 1. Helm of the Falling Star

Wondrous item, rare (requires attunement)

A helm with constellations swirling across.

Properties

  • Advantage on Arcana checks related to the cosmos, stars, or planar phenomena.

  • You can navigate by the stars perfectly.

  • Once per short rest, you can cast Guiding Bolt  at level 3(no components).

 

βœ‹ 2. Gravity Gauntlets

Wondrous item, uncommon

Metallic gloves that subtly distort the air around them.

Properties

  • You can manipulate small objects (up to 80 pounds) within 60 feet as if using a mage hand.

  • +2 bonus to Strength (Athletics) checks made to shove or pull creatures.

 

🌠 3. Nebula cloak

Wondrous item, rare

A cloak that trails faint cosmic dust that vanishes instantly.

Properties

  • You cant be knocked prone or pushed.

  • Once per long rest, you can cast Misty Step as a burst of starlight.

 

πŸ›‘οΈ 4. Astralplate Carapace

Armor (medium), very rare (requires attunement)

Armor forged from a silvery alloy that reflects constellations no matter the sky.

Properties

  • AC 16 + Dex modifier (max +2).

  • Once per long rest, you can enter a star‑charged state for 1 minute:

    • Resistance to nonmagical bludgeoning, piercing, and slashing damage.

    • You emit dim light in a 10‑ft radius.

    • Your movement is unaffected by difficult terrain.

    • You gain a flying speed of 20ft
 

βš”οΈ 5. Cosmic Rend

Weapon (longsword), rare (requires attunement)

A blade that hums with faint gravitational pull.

Properties

  • +2 longsword.

  • Deals an extra 2d6 radiant damage to creatures that have not yet acted in combat.

  • Attacks make a soft, harmonic tone instead of normal sound.

  • Once per day, when you reduce a creature to 0 HP, your blade turns from a stary Galaxy to pure black pulls enemies in :

    • Your sword pulls all enemies 30ft toward you and if they are within 5ft of you they must make a DC 16 strength save or take 2d6  force damage, If this puts a enemy under 30 HP their succed into the black hole of your blade.

 

🌌 SET BONUSES β€” Starbound Array

2 Pieces Equipped β€” Cosmic Drift

  • +5 ft movement speed.

  • You can ignore the first 10 feet of fall distance.

3 Pieces Equipped β€” Starstep

  • Once per short rest, you can use a bonus action to gain a flying speed of 60ft for one turn, leaving a brief trail of starlight.

4 Pieces Equipped β€” Celestial Ward

  • Resistance to radiant damage.

  • Advantage on saving throws against being charmed or frightened.

  • Your melee attacks deal +1 radiant damage.

5 Pieces Equipped β€” Avatar of the Astral Sea

Passive Effects

  • You can cast Moonbeam level 3 once per day.

  • You cannot be tracked by magical means that rely on light or vision.

  • You have advantage on all Arcana checks.

Astral Form (1/day) As an action, you become a shimmering silhouette of cosmic energy for 1 minute:

  • You shed dim light in a 20‑ft radius.

  • You can move through creatures and objects as if they were difficult terrain.

  • You turn invisible at the start of each turn which deactivates if you harm a creature.

  • Your first attack each turn deals an extra 3d6 radiant damage.

  • When the effect ends, you reform in your current space.

Previous Versions

Name Date Modified Views Adds Version Actions
4/25/2026 10:37:56 PM
6
1
5e
Coming Soon
Xanthars_guild

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