Wondrous Item, very rare (requires attunement)

Only the bravest and most selfless will openly wear the amulet of Ilmater on a neckchain. It symbolizes you care for your group above all else. 

Unless incapacitated you project an 30' emanation where all allies have +1 on fear based saves. 

Any healing or temporary hp given to an ally within 30' of you from any source is increased by 2.

1/combat as a reaction when any ally within 30' that you can see is the sole target of an attack or a saving throw and is hit or fails its save, before damage is rolled or effect from save is announced, you can teleport and exchange places with the ally accepting the hit or results of the failed save. Any other results of the attack or save proceed as if you were original target (rolling additional saves etc). The ally gains hp and temp hp equal to your PB and +1 on all d20 tests until end of combat.

1/long rest as a bonus action you may touch a creature and remove any 1 condition assuming it yourself. That creature gains +10' movement, disadvantage to AoO to himself, and resistance to all damage types until the end of its next turn.

1/long rest use a magic action to remove any number of conditions from allies within 30' of you. Voluntarily sacrifice maximum and current hp equal to your Con score. Max hp returns at end of next long rest. Distribute your Con score + PB + CHR mod in hp among these allies any way you desire. For each condition you remove from allies, gain 1 level of exhaustion. Then fall prone.

Ilmater himself then blesses you with resistance to all damage types until start of your next turn. If you already have resistance to any damage type, it becomes immunity until start of your next turn.

oskarironhammer

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