Armor (plate), very rare (requires attunement by a by a Paladin)

Effects

  • You gain a +2 bonus to AC while wearing this armor.
  • Aura of Dread. Once per turn, when you score a hit against a creature that is already bloodied, that creature must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of its next turn, unless it is immune to the frightened condition. 
  • Once a creature succeeds on this saving throw, it is immune to this effect for the next 24 hours.

Description

This finely polished plate is etched with solemn iconography of the finest warriors and craftsmen of Easthaven. The segments interlace with exquisite precision, enabling full range of movement despite the weight of the plate. Tall peaks raise from the shoulders, casting fear and doubts into those who face it's bearer.
 
The armor bears the weight of absolute conviction. When its wearer strikes true, the force of the blow carries more than steel — it delivers the unmistakable certainty of judgment. Those who withstand the impact often find their resolve shaken, if only for a heartbeat, before having to decide whether to resume their own persecution.

 

 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, by a Paladin, Str. 15 Required, Stealth Disadvantage

Bralpher

Comments

Posts Quoted:
Reply
Clear All Quotes