Wondrous Item, rare (requires attunement)
This glove causes your hand to get pins and needles when you wear it. When you hold a magic item that requires attunement in this glove you can, as a bonus action, attune to that item.
If you are already attuned to your maximum number of magic items you must end your attunement to a magic item that isn't this one as part of this bonus action.
If another creature is attuned to the magic item make a contested intelligence check, if you win you become attuned to the item, otherwise they remained attuned to the item, you can repeat this check every round.
Notes: Handwear
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