Armor (shield), uncommon

While holding this Shield, you have a bonus to Armor Class determined by the Shield’s rarity, in addition to the Shield’s normal bonus to AC.

A shield with X charges where X = proficiency bonus. As a reaction you can spend a charge to, when hit with an attack, store half of the damage you take as force damage, and take the other half of the damage head on. The damage stored goes to zero if the fight ends or if the user does a short/long rest. A short rest restores half the charges (rounds up), a long rest restores them all.

Echo of Attonement. As a bonus action, you can spend a charge and send out a shockwave against a single target using all the damage stored by the shield. The target must succeed a DC (8 + Proficiency Bonus + Spellcasting Ability Modifier) Dexterity saving throw. If the creature succeeds, it takes half damage.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

divitainux

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