Wondrous Item, uncommon

Once per long rest, as a bonus action, you can throw the ball of yarn to a point within 30 feet to summon a swarm of violent, feral, feuding cats for 5 minutes. These cats act on your initiative but are not under your control. Anyone within 50 feet of the swarm has disadvantage on perception checks for the duration of the swarm. During this time, more feral cats join the swarm every round.

The swarm moves its full movement speed every round, and any creature whose path it crosses takes 4d6 slashing damage as it passes. A creature can only take this damage once per round, and on the swarm's turn. You can spend a reaction to attempt an animal handling check to guide the swarm. If you fail by more than 5, the swarm will surround an ally. If you fail by less than 5, the swarm will move of its own random will. If you succeed, you can tell it where to go.

If you decide not to attempt to guide it, the DM will roll to determine where the swarm goes.

 

spenserwillden

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