A pair of thin, pointed, needle-like blades, one double the size of the other. These two are attached via a chain on each eye of the needles. The chain is magical in nature, and can extend to a full length of 50 feet, remaining 20 feet in its normal form. If under the effect of anti-magic, it will remain its normal 20 feet length. The main, large blade is far heavier, and can only be used in melee. It deals 1d10 slashing damage upon a hit, and can only be used as an action. The small, side needle is lighter, and has the thrown property. It deals 1d4 damage upon a hit, and can be used as an action or bonus action.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Weapon Property: Thrown, Weapon Property: Finesse, Ranged Weapon Attack: Piercing, Finesse, Light, Thrown, Nick
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