Armor (studded leather), uncommon (requires attunement by a A creature of your choice that you can see within range regains Hit Points equal to 2d4 plus your spellcasting ability modifier.)
The armor has 6 charges and regains 1d6 expended charges daily at dawn.
While wearing the armor, you can expend 1 charge to cast its spell.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: A creature of your choice that you can see within range regains Hit Points equal to 2d4 plus your spellcasting ability modifier.
Previous Versions
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5/24/2026 7:21:10 AM
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