Wondrous Item, uncommon

“Magic was never meant to remain still.
The body simply teaches it where to strike.”

Kinetic Spellflow

After moving at least 15 feet on your turn, the next spell you cast before end of turn gains:

Usable once per turn.

The additional damage appears as unstable arc energy collapsing into the spell beam.

Passive Feature — Unarmored Conduit

While wearing no armor and no shield:

your movement speed increases by 5 ft.

The cannon stabilizes magical flow through physical movement and martial balance.

 

  • Rotating arc-rings spin while charging spells
  • Magical energy jumps between exposed conduits
  • Beam colors shift depending on spell school
  • Small runes briefly appear in the air during casting
  • Energy discharge leaves glowing afterimages in motion

 

Tenuthiel

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