Wondrous Item, legendary (requires attunement by a Attunement to this item requires the user deal a cumulative 100 damage and heal for 50 HP.)
This mask once belonged to the Duke of Masks.
The wearer of this mask has the potential to deal double damage, no damage, or heal with damage. At the beginning of their turn, the wearer must roll a [roll]1d4[/roll] and [roll]1d6[/roll]. The d4 roll effects are thus:
| d4 | Effect |
| 1 | No change, effects from previous turn maintains. |
| 2 | Damage amounts are normal as if the mask were never donned. |
| 3 | Damage amounts are doubled from all sources to all sources. |
| 4 | Damage is completely negated. Instead, all damage amounts are treated as healing from all sources to all sources. |
The d6 effects are thus:
| d6 | Effect |
| 1 | Effects only the wearer. |
| 2 | Effects all creatures within a circle of 10 ft around the wearer. |
| 3 | Effects all creatures within a circle of 20 ft around the wearer. |
| 4 | Effects all creatures within a circle of 30 ft around the wearer. |
| 5 | Effects all creatures within a circle of 40 ft around the wearer. |
| 6 | Effects all creatures within a circle of 50 ft around the wearer. |
This mask's effects end as soon as the mask is removed from its wearer. Every round that the mask is used, a charge is expended. Each effect only lasts for 6 seconds (or one round of combat). At each long rest, the mask gains 1d4 charges.
Notes: Attunement to this item requires the user deal a cumulative 100 damage and heal for 50 HP.
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