The Arrow of Returning and Sleep is an improvement upon the +1 Arrow of Return.
Hit or miss, the arrow always returns. If it hits, it (the arrow) must spend one action to return. It will remove itself instantly from the target, and return to the archer or his / her quiver (Archer’s choice). The range that the arrow will travel is that of a longbow at a minimum, and longer if the archer or bow are capable of longer distances.
Any target struck with a natural damage die roll of 3 or greater (before modifiers) will impact hard enough to dispense a magical effect that is similar to the sleep spell. It only affects the individual struck by the arrow. The primary difference is that the effects are NOT based on hit points. The struck individual must make a DC 14 Con Save or fall asleep for 1 minute.
Like the sleep spell, if the sleeping creature is struck or awoken deliberately, they will wake.
Notes: Damage: Piercing, Damage, Control, Movement, Combat, Consumable
Previous Versions
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8/30/2019 3:57:35 AM
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11
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2
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Coming Soon
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12/13/2019 1:47:11 PM
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86
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5
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Coming Soon
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