Weapon (crossbow, hand), rare (requires attunement)

The weapon is forged from the same metal as the Infernal Machines in Avernus, and the weapon is infused with the essence of souls of previous losers in games of chance. When you hit with an attack roll using this magic weapon, the target takes an extra 2d6 fire damage.

If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you pull back the string. The ammunition created by the weapon vanishes the instant after it hits or misses a target.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, rolling a 1 on attack rolls made with this weapon causes it to backfire and forces you to shoot yourself and take 2d6 fire damage.

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Fire, Ammunition, Light, Loading, Range, Vex

ohiodakotastorm_369

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