You have a +3 bonus to attack and damage rolls made with this magic weapon.
The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.
On a miss, a boomerang returns to the thrower's hand.
Throwing Technique
Damage
If the Batarang had been thrown with the intention to deal damage, it deals 1d4+3 Piercing Damage. To throw with the intention of dealing damage the user can chose between Str or Dex modifiers
Stun
If the Batarang had been thrown with the intention to stun the enemy, the target has to make a Constitution saving throw, on a fail the target has the Unconscious condition for 2 rounds, on a success the condition is only for 1 round. If(!) the con saving throw is a NAT1, the condition lasts 3 rounds, and on a NAT20 the target doesnt get the condition. To throw with the intention of stunning the target the user can only use their Dex modifiers.
The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.
On a miss, a boomerang returns to the thrower's hand.
Notes: Unconscious, Damage, Combat, Range
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