Weapon (fighting chain), unknown rarity (requires attunement by a The item will not attune to someone with the blood of innocent children on their hands.)

Require a 10+ dex score to use 

+1 attack with this weapon per 2 dexterity points

1d4 damage minus targets constitution modifier, minimum of one damage

No damage on beings in full plate armor

20ft range

Description: Agatha's sewing needles are two needles attached to ethereal strings. when not in use  the strings are rapped around the users fingers.

Lore: Agatha was the grandma of two children, a brother and a sister. One day when the parents on a date cultists broke into the house and kidnapped the younger brother to sacrifice him. While the grandmother tried to fight the cultists, the daughter escaped to get help. when they got back The cultists had left and taken the baby boy with them. While the city militia was able to rescue the baby boy, it was almost to late. Later that night Torm gifted the daughter with a blessing on her grandmother's sewing needle for the grandmother's bravery against the cultists in the form of a blessing, making them the magic weapon they are.

Mastery of Advanced Weapons requires military training and skill. To use any of the special properties or the Weapon Mastery properties of the Fighting Chain, you must take the Advanced Weapon Proficiency feat.


This weapon has the following Mastery Property. To use this property, you must have a feature that lets you use it.

Disarming. These weapons can catch a foe's weapon, allowing you to remove it from their grasp. When you take the Attack action on your turn and hit with a Disarming weapon, you can use your Bonus Action later on the same turn to disarm the target. Both you and the attacker must make opposed attack rolls, ignoring any sources of Advantage and Disadvantage. If your result is higher and the weapon is something the target can drop, the weapon falls from the target's grasp, landing in its space.


If your winning result on the opposed attack roll was a Critical Hit, you can choose for the weapon either to land in a space of your choice up to 15 feet from the target, or to land in your hand if you have a free hand.

Notes: Ranged Weapon Attack: Radiant, The item will not attune to someone with the blood of innocent children on their hands., Finesse, Reach, Two-Handed, Double, Disarming

Singer_of_the_Stars

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