Weapon (scimitar), legendary (requires attunement by a spellcaster)
 

This item appears to be a scimitar hilt. it is made from the tooth of Tiamat's Blue Dragon, the tooth has 2 lines in the shape of a bolt from top to bottom and has a row of runes going up the hilt, all of which light up once attuned.  While grasping the hilt, you can use a bonus action to cause the hilt to light up and flash in a sparking pattern and a blade of lightning to arc out into existence, or make the blade disappear.

If you are proficient with scimitars, you are proficient with the  arc blade.

You gain a +3 bonus to attack and damage rolls made with this weapon, which deals 2D6 lightning damage and 1D6 slashing damage.

You can use this weapon to cast a spell once attuned

When you make a critical hit you can make another attack at another target within 5ft of the original target 

Whenever an enemy makes a melee attack and misses you can make a free action to expend 1 charge  from the ARC BLADE to cast the Thunderwave spell base level using wielders ability scores. up to 3 times / long rest

Once per day you can suffer 1 point of exhaustion to supercharge your sword and increase the damage to 2 D8 lightning, and criticals 19-20 for 1 minute
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Lightning, Damage: Lightning, spellcaster, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

edub7sixoh

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