Weapon (club), uncommon (requires attunement by a cleric, monk, or paladin)

These matching pair of steel knuckles can be created by smiths of any holy cloth or monastery. They are engraved with the symbols for "thoughts" and "prayers", and (at base) deal an extra 1d6 psychic and 1d6 radiant damage respectively. Also, when held over a creature whose hit points are at 0, but are not dead, you may use a main action and 1 of its 3 charges to stabilize the creature. Any spent charges are recovered at the end of a long rest or at dawn.

Proficiency with a club allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Damage: Psychic, Damage: Radiant, cleric, monk, or paladin, Healing, Damage, Combat, Handwear, Light

Item Tags: Healing Damage Combat Handwear

SquirelyDeath