Armor (shield), artifact (requires attunement by a descendant of the original wielder)

A perfectly balanced, round, wooden buckler with a reinforced steel edge. The surface depicts the deeds of generations of great warriors performing acts of wonders.

While holding this shield, you gain a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

In addition, when an enemy making a melee attack misses a creature wielding this shield, the wielder can make a reaction to redirect the attacker. The attacker must succeed an Acrobatics check with DC 15 + the wielder's Dexterity or Strength modifier, whichever is higher. On a failed check, the attacker moves 5 feet into an unoccupied space of the wielder's choice, if possible, and the first attack made on the attacker before their next turn has advantage. This ability can be reused 3 times before a long rest.

Those not attuned to the shield may still treat it as a +1 magic shield.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, descendant of the original wielder, Control, Combat

Previous Versions

Name Date Modified Views Adds Version Actions
12/15/2019 9:15:28 PM
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Item Tags: Control Combat

FruitSnacks

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