This vial contains a liquid so clear it is nearly invisible to the eye. It is odorless and feels like water to the touch.
Coating A Weapon: It takes one minute to apply this to a weapon. After applying, the weapon will deal an additional 1D8 poison damage for the next 3 rounds. Additionally, any creature struck by the blade must succeed on a DC 18 Con save or suffer the Poisoned condition and take an additional 1D8 poison damage at the start of each of their turns. Creatures can attempt a new roll to break the poison at the end of each of their turns.
Ingesting: If the poison is ingested by a creature, one hour later the affected creature makes a Con save DC 20, taking 6D8 poison damage on a failure or half as much with a success. Creatures size Large or larger have advantage on this check. On a failure, the creature also suffers the Poisoned condition for 1D6+2 days and their hit point maximum is reduced by half for the duration.
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