Weapon (longbow), legendary (requires attunement by a Sorcerer, Warlock, or Wizard)

Arcane Bullet is a Longbow that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.

The staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all other properties until recharged by an enchanter for 1000gp. On a 20, the staff regains 1d8 + 2 charges.

When wielding this weapon, you can cast one of the following spells from it as a bonus action using your spell save DC and spell attack bonus consuming 1 charge per level desired(spells take the form of arrows flying from the bow): Magic Missile, Chaos Bolt, Ray of Enfeeblement(min 2 charges), Fireball(min 3 charges), Vitriolic Sphere(min 4 charges), Cone of Cold(min 5 charges), Chain Lightning(min 6 charges), or Prismatic Spray. Attempting to cast a spell of a level higher than your knowledge consumes 3x the amount of charges.

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Spell Attacks, Bonus: Magic, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Item Tags: Damage Control Combat

FBGM_Stardust

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