Weapon (warhammer), very rare (requires attunement by a Must Attune to weapon.)

A weapon for all occasion against Giants and Dragons. A warhammer with an axebeak battleaxe head on the back. This weapon can do either Slashing or Bludgeoning damage.  When using against Giants, the warhammer head is great for smashing the tall ones' knee caps. The hammer head does 1D6 additional damage against Giants (of any type). When facing off against those great big lizards with wings (Dragons), nothing is better than an sharp battleaxe to cleave and chop those beasties down to size. The axe will do 1D6 additional damage against Dragons (of any type). Both of these are considered Favored Enemy types when in combat against either type. As a Bonus Action, you may also cast Hold Monster on Giants or Dragons at 1 charge each casting. This weapon has 3 charges that reset at Dawn each day.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Damage: Bludgeoning, Damage: Slashing, Weapon Property: Versatile, Favored Enemy: Dragons, Favored Enemy: Giants, As a Bonus Action, you may also cast Hold Monster on Giants or Dragons at 1 charge each casting. This weapon has 3 charges that reset at Dawn each day., Must Attune to weapon., Versatile, Push

muvaney

Comments

Posts Quoted:
Reply
Clear All Quotes